Monday, 21 May 2018

A Catalyst for Inquiry

The MIT-2018 cohort took time out today to share progress with our inquiries and collaborate at our second meeting at KPMG's headquarters in Auckland.

Our focus was digging deeper into our inquiries through Catalyst, a collaborative inquiry game created by Core Education. This board game has been developed around the OECD's Seven Principles of Learning. Each person was allocated a different questioning role within the game which proved an effective way for the group to drill down and ask those tricky questions of each other to challenge ideas and current thinking.

I found that the game created a supportive structure and environment in which to articulate and clarify my thinking about my inquiry.  The scanning and focusing stages of the game were particularly potent for me as they highlighted and reaffirmed the importance of learner well-being and engagement as we strive to optimise achievement. This may sound like common sense but it has strong connections to the goal of our school-wide professional Maths learning, Developing Mathematical Inquiry in a Learning Community.  Through the careful selection of Maths problems with contexts that relate to the immediate world of our learners and our community, I believe we are strengthening the balance and connections between well-being, engagement and achievement.

Catalyst image retrieved from:

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